tag:blogger.com,1999:blog-8355740982230109703.post3008643512363213848..comments2023-06-28T01:15:48.217-07:00Comments on ProducingChaos: Getting Into Games: where to start...carperhttp://www.blogger.com/profile/15410076610929148317noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-8355740982230109703.post-2677667805867032152011-10-28T10:07:18.255-07:002011-10-28T10:07:18.255-07:00Good stuff fella.
Inspired by this post, I wrote ...Good stuff fella.<br /><br />Inspired by this post, I wrote a post on my own blog about how to get into game design more specifically.<br /><br />http://lifeofadesignmonkey.blogspot.com/2011/10/how-to-get-job-in-game-design-revisited.html<br /><br />Enjoy :DMark Davieshttps://www.blogger.com/profile/08843851376487647469noreply@blogger.comtag:blogger.com,1999:blog-8355740982230109703.post-84654830463122811162011-10-28T09:01:00.640-07:002011-10-28T09:01:00.640-07:00Good job actually telling the world how it is. How...Good job actually telling the world how it is. However, whilst I somewhat agree with your post I think that with the current state of the economy and the ever increasing availability of resources online, this is set to change somewhat.<br /><br />You say a 'solid education' demonstrates an ability to understand and learn. I never made it through college (and thus uni) and that single line made me feel a bit worthless. Once I had left school, I tried 2 different colleges and got bored with both pretty quickly. Purely because I found their teachings were pretty poor. They seemed to be all about making the class numbers up and not the quality of the courses. Most of their IT/programming courses were 3-5 years behind. Also, it was a bit of a strain financially just going to college let alone even thinking about Uni. As a result I left and got a job at a supermarket and started doing development in my own time and generally self-teaching. <br /><br />A couple of years on I got a job in IT Support, at a marketing company. After a few years, I moved into pure development by demonstrating my passion in coding (still no qualifications). and actually helped develop the software they used to manage over a million records (whilst still in my late teens).<br /><br />From there I have grabbed every opportunity to learn as much about coding in my own time and to this day (10+ years on) I still don't actually have any *real* qualifications to back-up up what I do.<br /><br />Right now I am still doing software development (for an actual IT company) and still really enjoy it. I have never worked in the games industry (would love the chance) but love to dabble in game development on various platforms (only ever released one game though....so far :P ).<br /><br />I know there are various roles within the game dev industry (designer, programmer, art, audio etc.) but in relation to the core message you are getting across in your post, are there any exceptions to the rule?<br /><br />Are most companies in the GD industry about CVs or is there *something* else someone could do to raise eyebrows? I read somewhere that companies are just not willing to take risks anymore and that's why it's all about the CVs? Do you feel there is any truth to this?<br /><br />Please excuse my ramblings and, most likely, amateur questions ;)<br /><br />I will always push for the importance of education and do so very much with my kids and will do anything/everything I can to help them through it.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8355740982230109703.post-17101411553426093932011-10-28T07:09:56.803-07:002011-10-28T07:09:56.803-07:00I would agree with you on the importance of educat...I would agree with you on the importance of education. I feel it is often dismissed, particularly in disciplines such as art and design, where opinion is often that a good portfolio is all that is needed. Beyond the ability to understand and learn, I would say that a good education will also help to develop social skills and confidence, though this is more relevant to further education such as university. I look forward to reading more.AngryCatBytesnoreply@blogger.comtag:blogger.com,1999:blog-8355740982230109703.post-89599963717938615162011-10-28T06:49:39.828-07:002011-10-28T06:49:39.828-07:00Well, I have to agree on this.
Since a lot of peop...Well, I have to agree on this.<br />Since a lot of people in my country think that when you work in game industry, you got to play all day.<br /><br />They didn't realize that we have to use our brain and knowledge to produce something. Knowledge IS important, but sometimes people tend to ignore it.Strifenoreply@blogger.comtag:blogger.com,1999:blog-8355740982230109703.post-90735251106633516012011-10-28T06:39:14.350-07:002011-10-28T06:39:14.350-07:00Doesn't affect me yet. I'm already in Uni ...Doesn't affect me yet. I'm already in Uni studying CS, so I didn't find this helpful. BUT, it didn't apply to me, so obviously, xD.<br /><br />Definitely looking forward to the next installment, and this is giving me a reason to go back and start into my portfolio again!<br /><br />Out of curiosity, what would you look for in a games portfolio?rorofightthpowanoreply@blogger.com